|Scan: open Display.land app, and press the plus button.|
First thing is scanning the statue. Scanning from photographs is a tricky but powerful technique, that requires computers far more powerful than my old laptop. But today, there are some mobile apps that bring photogrammetry into mobile devices. Display.land is one of the most recent, and actually quite powerful. Runs on middle to top range Android phones, and it's very easy to use for 3D scanning. From my experience, results are better with human-scale subjects: statutes, environments, architectural details, people and objects, or building facades. Small objects don't give good results.
|Press begin, and walk around the object. As soon as the slider reaches the first mark, the algorithm has enough information to return a valid scan.|
|Dipslay.land has some in-app editing tools.|
After capture, title and location have to be added, and the data uploaded to Ubiquity6’s servers. I generally wait for wifi access for this. After processing, captures can be further edited before publishing. Display.land has some limited editing capabilities in the mobile devices. Cropping is essential, since captures seldom return only what was scanned, and we need to discard extra geometry and center into the scan. This crop ensures that scans can be attractive in the app. But it's not destructive, all the captured mesh remains after cropping.
The next step is downloading the capture and process it for 3D printing. For now, this can't be done on Android phones. The trick is, on Display.land app, share the capture with yourself using email.
|Display.land on the web. Login is done via mobile phone number.|
|Planar cuts in netfabb.|
|Conbining shapes in 3D Builder.|
Load the STL into your slicer, load filament into your printer, and after a few hours, the slice of reality captured using Display.land becomes tangible again. During this process, you have also gained some insight into how this service generates 3D models. What looks eerily detailed on screen is, in most models, an amazing stitching job to generate the texture map. If you look at the mesh without textures, you'll see that the capture has far less detail than what you saw on the screen.
And, there is is. The strange creature in the doorstep is now sitting at my desk, staring at me while I work. It's actually a bit creepy, come to think of it.